![]() ![]() So now you can enable all boosters and leave them on. Subsystem charge fixer it keeps any battery-like subsystems (e.g. Subsystem damage fixer it fixes any damage of any subsystems. Hull damage fixer it fixes any hull damage. ![]() The code might update other values as well, so keep it disabled when you don't need it. The resource value is heavily XORed around, so instead of grabbing the value and changing it on the fly, I simply prevented storing it (that is, on adding equipment). Resource freezer as name hints, it freezes the resources (when you add equipment to your ship). It's an AOB table, so it might work with other versions. Here's a script I made for the GOG.com release the installer is tagged as '2.0.0.11', the main menu in the game says 1.01.
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